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Maya 2019.2
Maya 2019.2











maya 2019.2

Realistic Previews - Artists can see exactly how effects will look after lighting and rendering right in the Arnold Viewport in Maya. One Graph - In a single visual programming graph, users can combine nodes ranging from math operations to simulations. Ready-to-Use Graphs - Artists can quickly create state-of-the-art effects that meet today’s quality demands. We’re also rolling out an array of ready-to-use graphs to make it easy for artists to get 90% of the way to a finished effect fast. We can’t wait to see what graphs our amazing community will build and share. Ultimately, we hope Bifrost empowers Maya artists to streamline the creation of anything from smoke, fire, and fuzz to high-performance particle systems.” “With visual programming at its core, Bifrost makes it possible for TDs to build custom effects that are reusable across shows. Director, Maya and Media & Entertainment Collection. “Bifrost for Maya represents a major development milestone for Autodesk, giving artists powerful tools for building feature-quality VFX quickly,” said Chris Vienneau, Sr. Vision Series, July 30-31 for Maya, Arnold, Shotgun Software, Flame and 3ds Max demos and customer presentations. SIGGRAPH attendees can visit Autodesk at booth #1211 or participate in Autodesk’s Bifrost makes it possible for 3D artists and technical directors to create serious effects in Maya quickly and easily using a new visual programming environment. (July 30, 2019) - Today Autodesk announcedīifrost for Maya, available July 31 with Maya 2019.2. New Visual Programming Environment in Maya Showcased Alongside Latest Versions of Arnold, 3ds Max, Shotgun and Flame













Maya 2019.2